| Gain ratio |
增益率 |
| Game theory |
博弈論 |
| Gated recurrent net/GRN |
門控循環(huán)網(wǎng)絡(luò) |
| Gaussian kernel function |
高斯核函數(shù) |
| Gaussian Mixture Model |
高斯混合模型 |
| Gaussian Process |
高斯過程 |
| General Problem Solving |
通用問題求解 |
| Generalization |
泛化 |
| Generalization error |
泛化誤差 |
| Generalization error bound |
泛化誤差上界 |
| Generalized Lagrange function |
廣義拉格朗日函數(shù) |
| Generalized linear model |
廣義線性模型 |
| Generalized pseudolikelihood |
廣義偽似然 |
| Generalized Rayleigh quotient |
廣義瑞利商 |
| Generalized score matching |
廣義得分匹配 |
| Generative Adversarial Networks/GAN |
生成對抗網(wǎng)絡(luò) |
| Generative Model |
生成模型 |
| Generative moment matching network |
生成矩匹配網(wǎng)絡(luò) |
| Generator |
生成器 |
| Genetic Algorithm/GA |
遺傳算法 |
| Giant magnetoresistance |
巨磁阻 |
| Gibbs sampling |
吉布斯采樣 |
| Gini index |
基尼指數(shù) |
| Global contrast normalization |
全局對比度歸一化 |
| Global minimum |
全局最小 |
| Global Optimization |
全局優(yōu)化 |
| Gradient boosting tree |
梯度提升樹 |
| Gradient Descent |
梯度下降 |
| Gradient energy distribution |
梯度能量分布 |
| Graph theory |
圖論 |
| Grid search |
網(wǎng)格搜索 |
| Ground-truth |
真相/真實 |